Space Chums
Game · Godot 4 · 2026 · In progress
Built with: Godot 4, GDScript
Space Chums is a top-down space shooter I'm building in Godot 4, written in statically typed GDScript. It's early days, and it's my playground for learning game programming.
So far
- You can fly a ship, aim, and shoot.
- The player controller is already built with multiplayer in mind: each player's input only drives their own ship.
Next
- Playing together over a network, with ships and shots synced between players using Godot's built-in multiplayer tools.
Screenshot coming soon